![]() ![]() On April 15, 2018, the official Skyscraper Simulator website was pulled from the internet, with users receiving a DNS error. The last version to use the Crystal Space engine was the 19 September 2012 build. Skyscraper's latest stable release, version 1.10 (released as "2.0 Alpha 10") was released on December 19, 2016, and is the third major stable release to use the OGRE graphics engine (1 was alpha 8 and 2 was alpha 9). ![]() During the development of the Alpha 8 release, the simulator was ported over to the OGRE rendering engine, and the Crystal Space version was discontinued. The first release of the rewritten simulator (version 1.1, released as 2.0 Alpha 1), which supported scriptable buildings, was released on January 6, 2009. A 1.0 stable release was released in mid-2004, followed by a gradual complete redesign and rewrite in C++ using the Crystal Space graphics engine with wxWidgets for the graphical user interfaces (GUIs) control panel. The first release of Skyscraper was released on December 27, 2002. Skyscraper was originally developed in Microsoft Visual Basic using the Truevision3D graphics engine, and simulated a single hard-coded building (an early design of the Triton Center, the program's flagship building).
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